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Welcome to GameVision SDK, a 2D rendering API for PC's running Microsoft Windows. This release is aimed specifically at Direct3D with 3D hardware.
The GameVision SDK is feature complete and can easily create any type of 2D game with D3D for rendering. GameVision 1.x powered our game FreeStrike.
GV was designed to be easy to use, robust and feature rich and should be easy to use in your projects.
GVSDK 2004 retains the best features of GVSDK4 and enhances them. All GV resources are racked and managed and will be released on shutdown. The backend has been unified and the SDK will operate on the principle of a 32bit frame buffer accessible from both windowed and fullscreen mode. 32bit textures with alpha which makes getting data in/out much simpler and the whole thing tied together around general XML data configuration. [...]
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